Project Title
Project Timeline: 02/17
Project Status: Complete
Team Size: 2 Role in Team: Programmer |
|
Guardian is RTS-esque game built over the course of a 48 hour game jam. The basic goal is to deliver resources the central tree, causing it to grow to it's largest size. Gameplay involves gathering unclaimed boids to grow your herd and challenging other herds to battle. Defeating an opposing herd causes it to drop resources.
Project Details
While I did make the simple RTS controls and combat mechanics, my primary focus and interest for this project was implementing flocking, or boid behaviours. Essentially, I needed to make the units move as a group without overlapping or being visually unappealing (form a flock).
|
|